Isometric Map of the Island of Foxes
This map was created for a visual novel game.
The map depicts key locations the player must visit. The visual era is 15th-16th century Spain/Portugal. It is a port town. The time of day is night. The player's pawn moves diagonally from the pier to the castle. The area includes a port, a dirty fisherman's alley, a tavern, hermits, a forge, a brothel, a gatehouse, a market, a mill, an abandoned shrine in the forest, and a castle.
3D models and the Mette Painting technique were used to create the map.